

Thanks to the brevity of the game, these extra forms are not used to their maximum potential, but they help spice up a level design that is quite simple. He’s capable of turning into two extra forms – a helicopter (allows him to fly for brief periods, though he can no longer walk), and a fish (allows him to swim). Yakopoo, the little bunny-crossed-with-Kirby critter bounds around the five levels with real spirit. That said, this is half an hour of real fun. With just the five worlds, each over in just a few minutes, Trip World might even be thinner on content than Kirby’s Dream Land. To get the big reason why you might not want to invest $Aus5 on this game it’s over in around half an hour. It’s also obscenely short, just like Kirby games.

It’s an obscenely cheerful platformer that stars a blob-like critter who can take on a variety of forms. Trip World reminds me a great deal of Kirby games.
